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Press [Left Shift] + [Right shift] + [Keypad
Plus] to enable debug mode. Except as noted, the
following global variable values may be edited.
The changes only take effect after debug mode is
exited.
Global variables Comment
1 Game ID Read only
2 Room number Read only
3 Speed 0 (fastest) to 99 (slowest)
4 Unknown
5-8 Something from EventHandler
9 Pointer to object Inventory; Read only
12 Previous scene number
13 Scene number Used for teleport.
14 Breakpoint flag If non-zero, Auto-debug on
room change
15 Score New score is displayed only after next
non-debug change.
16 Max Score New score is displayed only after
next non-debug change.
30 Pointer to SG Directory. Use Inspect to view
SG directory.
--------------------------------------------------
------------------------------
Key Command Comment
Q Quit Quit immediately
T Temp variable Inspect temp variable
A Inspect
I Inspect See "Inspect" sub-commands
O Object
R Resources
S Send stack
D Display memory
F Free heap
G Global variable Inspect global variable
L Local variable Inspect local variable
B Break in (If object value is changed, Auto-
debug)
C Inspect current object
--------------------------------------------------
------------------------------
Key Inspect subcommand effect
[Up], [Down], [Left], [Right] Scroll
[Enter] Next item
[Comma] Move to address
I Inspect
E Edit
C Collection
Note: Press C while inspecting the Inventory to
view the Inventory List.
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