Command And Conquer: Generals

Platform: PC

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Quick start:
Start the game with the -quickstart command
line parameter to skip the introduction sequences and go directly
to a new, no animation menu.



Hint: Honors:
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a text
editor to edit the "skirmishstats.ini" file in the "command
and conquer generals data" folder. It can be found in "c:my
documents" or "c:documents and settingsadministrator"
in Windows XP. Change the Honors line to "Honors = 999999999999999".
If you do not have the Honors line, enter that line under the
Challenge line.



Hint: 100% complete:
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a text
editor to edit the "skirmishstats.ini" file in the "command
and conquer generals data" folder. It can be found in "c:my
documents" or "c:documents and settingsadministrator"
in Windows XP. Replace the current contents of the file with the
following. Note: The "winstreak", "best win streak",
"wins" can be changed as desired.









BestWinStreak = 100





Challenge = 0





Honors = 1000000





LastHouse = America





Losses = 0





LoyalGames = 31





Nuke = 1





PPC = 1





SCUD = 1





WinStreak = 100





Wins = 100





mapsalpine assaultalpine assault.map_2 = 1





mapsarmored furyarmored fury.map_2 = 2





mapsdark mountaindark mountain.map_2 = 1





mapsdesert furydesert fury.map_2 = 1





mapsfallen empirefallen empire.map_2 = 1





mapsfinal crusadefinal crusade.map_2 = 1





mapsfortress avalanchefortress avalanche.map_2 = 3





mapsgolden oasisgolden oasis.map_2 = 1





mapsheartland shieldheartland shield.map_2 = 1





mapshomeland alliancehomeland alliance.map_2 = 3





mapslone eaglelone eagle.map_2 = 1





maps
ogue agent
ogue agent.map_2 = 1





mapssand serpentsand serpent.map_2 = 1





mapsscorched earthscorched earth.map_2 = 1





mapssilent riversilent river.map_2 = 1





maps ournament desert ournament desert.map_2 = 1





maps ournament island ournament island.map_2 = 1





maps ournament lake ournament lake.map_2 = 1





maps ournament tundra ournament tundra.map_2 = 1





maps wilight flame wilight flame.map_2 = 3





mapswasteland warlordswasteland warlords.map_2 = 1





mapswhiteoutwhiteout.map_2 = 3





mapswinter wolfwinter wolf.map_2 = 1


Hint: Easily selecting units:
When you have many units of soldiers or vehicles, first
select all the units. Then, press [Ctrl] and a number (0
to 9) to find the selected unit.



Hint: Americans: Prevent enemy from passing:
When playing as the Americans, put six Rocket Soldiers
and four Snipers inside a building. They will stop any enemy movement
nearby, even the helicopter combat drop. The Rockets Soldiers
will tear any vehicle and airship, while snipers take out Soldiers.
You can use this to defend your base or specific places.



Hint: Americans: Helicopter pilots always
eject:

If you are playing as the Americans and a ranked (veteran,
elite, or heroic) helicopter gets shot down, you can force the
pilot to eject. Quickly use the green drag-box to attempt to select
the helicopter as it is falling out of the sky. You will not actually
select the crashing aircraft, but the pilot should eject every
time.

Hint: Americans: Tomahawk kills:
Have a Tomahawk set on "Guard" on a cliff
and it will kill anything with its guided missiles. It will sometimes
miss fast objects like the GLA Tech, etc.



Hint: Americans: Easy final mission:
At the start of the game, use your promotions to get
an A-10 airstrike, fuel air bombs, and start building Aurora bombers
after have the Strategy Center. After that, capture the Chinese
base. Build a War Factory and other things. Make about five Overlords,
one with a Propaganda Tower and the rest with Gatling Cannons.
Make another drop of zone. Then, start making Inferno Cannons.
Leave two Overlords at your Chinese base. Then havve the rest
of your forces attack the GLA. Also when you have enough money,
build a Nuclear Missile and two Particle Cannon Uplinks. Use them
on the GLA and victory is yours.



Hint: Americans: Stronger Humvees:
When playing as the USA, Humvee can become powerful
easily. This is usually best when starting out. First, build a
Barracks and a War Factory. Next, build five Rocket Soldiers and
a Humvee. Place the five soldiers into the Humvee. Your Humvee
now uses its default attack, plus all five soldiers attack as
well, giving it an excellent advantage over tanks. With four Humvees
you can easily wipe out a small base (like when you are still
starting to build). For extra damage, upgrade to TOW missiles.




Hint: Chinese: Bigger nuclear explosion:
First, build a Nuclear Missile. Then, upgrade the Mine
Cluster (must gain three star generals first). When the Nuclear
Missile is ready, drop the Mine Custer at the enemy base. After
that, launch the Nuclear Missiles to where you dropped the mine.




Hint: Chinese: Defend base:
Have some Gattling Tanks and Tank Hunters to defend
the base. Also have a Speaker to heal the troops. The Tank Hunters
will kill all the tanks and the Gattling Tank will kill all the
soldiers and aircraft.



Hint: Chinese: Easy win:
First get a Radar, then quickly get a Dozer to build
a Supply Depot. Quickly build a Factory and start pumping some
APsS (Troop Crawler) and send them to the enemy base. Have at
least two APCs. Then, swam them with your infantry.



Hint: GLA: Two armies for the price of
one:

Use Jarrem Kell to kill the driver of an USA or China
Construction Dozer. Then, send a soldier or Jarrem inside the
dozer. You will be able to construct all the installations of
that army.



Hint: Americans or Chinese: Effective base:
First, build two Construction Dozers (one for Power
Plant and one for Barracks). When they are done, build two Supply
Depots and send those two Construction Dozers to the area that
you are defending. When you have enough money and power, build
a Bunker and a Gattling Gun next to it. When done with that, build
moer Gattling Guns and about three or four more Bunkers. Fill
the Bunkers with Rocket Soldiers. When they attack, the Rocket
Soldiers will tear the vehicle apart and the Gattling Gun will
kill the men. When they attack by air, both the Rocket Soldiers
and Gattling Guns will defend your base.



Hint: Americans or Chinese Using GLA as
secondary force:

This trick is more effective when fighting against
hard or brutal enemies. First, fight against a GLA opponent. They
will almost always build a Resource Collection building at other
collection points other than the one nearest to their base. Allow
them to do so. Send a few Paladins accompanied by a duo of Humvees
to eradicate one of these secondary bases. Capture the building,
and immediately build a Worker. Send him back to your base and
you can start your own GLA force.



Hint: Homeland Alliance map:
At start, build a Bulldozer or Worker. Send both to
the center of the city. Build a Supply Center and Barracks. Sell
your Command Center and build a new one in the city. It will be
easy to guard the city when playing against the CPU. Just send
Missile Defenders, Rpg Troopers, or Tank Hunters into the buildings
at the edges of the cities (about ten to twenty per side). Stay
within the city and you will be unstoppable. Note: This works
best as the Chinese.



Hint: Launch two super weapons for the
price of one:

This trick only works with the SCUD Storm. Build a
SCUD Storm. Once you can fire it, click it once. Then, attack
a target like you would with a regular unit. You will not hear
any message that the SCUD Storm has been launched. You must wait
for the first nine SCUDS to drop before you can fire it regularly.




Hint: Taking out large groups of infantry
and tanks/buildings:

Make as many Humvees as desired. Create an even number
of them. Upgrade to TOW Missiles. Fill half of the Humvees with
Snipers and the other half with Missile Defenders, RPG Troopers,
or Tank Hunters. If you also want to capture buildings, make another
set of Humvees with Rangers, Red Guards, or Rebels and upgrade
to "Capture Buildings".



Hint: Player ranks:
Get the following point total to advance to the corresponding
rank. Note: They are earned in increments of three points for
each victory.

Corporal: 5





Sergeant: 10





Lieutenant: 20





Captain: 50





Major: 100





Colonel: 200





Brigadier General: 500





General: 1,000





Commander in Chief: 2,000































































































Relevant Links:

I Want To Conquer The World

Stargate SG1 4x05 Divide And Conquer

Generals Daughter The

Gods and Generals CD1

Gods and Generals CD2

Generals And Majors


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